Showing posts with label Features. Show all posts
Showing posts with label Features. Show all posts

Wednesday, October 21, 2015

Second Life improvements



Linden Lab has blogged about some new features coming our way:

Media on a Prim utilizing HTML5 and replacing the old Quicktime framework (that many Windows 64-bit users can't use anymore anyway!).

Rendering Complexity, a way to block the rendering of avatars with high render weights that impede the performance of your viewer.

Quick Graphics. Store multiple settings for graphics, accessible at the click of a button. Handy for when you want to enable high detail for photographs and video or lower detail for busy places, or to set a different ambiance for a beach or a city.

Notifications. For the busy resident, the ability to sort incoming notifications into categories.

See the Linden Lab official blog for an in-depth explanation of these new features.